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Zero Dawn Skip
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== How to Perform == In order to do Zero Dawn Skip, you will first need to head to the room in which you fight several Eclipse troops. These would usually come in several waves, but it is crucial that you do not progress the fight. Some runners choose to kill one or two of the initial three Eclipse soldiers to reduce interference while trying to do ZD Skip. Head to the couple crates in the room, and jump up the pillar (see image). When doing the first jump from the crates to the pillar, land on the right-hand side of the rock. The 2nd jump is the most difficult, you need to try and have Aloy land right in between 2 rocks. The third and fourth jump are fairly easy, just jump up to the next rock. For the final jump, line yourself up with the catwalk, then sprint and jump. It is essential to not jump too quickly, but rather wait until you almost fall off the rock. This is to prevent hitting the stalactites hanging from the roof. Once you make your way up, continue through as you would normally. Note that the Behemoth fight after Zero Dawn will be made more difficult, as the Behemoth will lack it's usual behaviour of smashing into the pillars. Lure the behemoth to the pillars by standing centred behind the pillars. (Watch a run of a high-level player for more detail) Finally, after the fight, fast travel to the Mother's Crown settlement, and restart from save afterwards. Then, jump through the gate on the left side, as it will be closed. Note that ZD skip is considered one of the hardest skips for a reason, and can be difficult to get down.
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